01 / recommendation
Owns Gameboy Color.
“You bet. I bought the translucent purple Gameboy Color so that I could get Pokemon Blue.”
- Speaker
- Ben Gilbert
- Episode
- Nintendo: The Console Wars
- Publisher
- Acquired
Acquired / episode intelligence
Speakers in the public record
Claim mix
Evidence policy
Every row below preserves an exact excerpt. Identified speakers are linked; unresolved voices are labeled and excluded from people counts.
Claim ledger
74 published records
01 / recommendation
“You bet. I bought the translucent purple Gameboy Color so that I could get Pokemon Blue.”
02 / recommendation
“Even on the Switch and on the virtual consoles, I love going back and playing Super Nintendo games and Sega Genesis games, which you can do on the Virtual Console and the Switch, which is so fun.”
03 / belief
“I'm not the first person to say this, but I suspect this new Mario movie is going to do really well.”
04 / belief
“I think we need two separate out to different parts of the market. On the one hand, when you're talking about Call of Duty, when you're talking about fittingly, Madden—Madden Football is not on the Switch still to this day—stuff like that, the very, very high-end core gaming market, what you're saying is absolutely correct.”
05 / belief
“To your point, I bet if you talk to a Nintendo executive, they look over at mobile and they're like, okay, sure, Apple is making $27 billion a year (Apple and Google) on people playing what you're calling mobile games. But if I look at that, I think only 2 billion of those are games, and the rest of that is something that's not games.”
06 / belief
“I suspect there are a lot of people listening right now at the end of our two-part, call it 7–8 hours series on Nintendo, that have learned a lot and are surprised about a lot of things.”
07 / belief
“I think once you start moving into across generations like that, you really do need a broad multimedia IP strategy to make sure that you're engaging and bringing the new generations into the fold.”
08 / belief
“Matthew's point is, well, a delayed game could be eventually good, but I think there's this artist polishing thing, which is if I just take enough time, and I make it the way that I want, it will eventually be good.”
09 / commitment
“All right, if anyone has that recording or at any knowledge of any conversations, we promise we won't tell anyone.”
10 / belief
“I think that's the point. All right, let's transition to analysis and talk about this first.”
11 / uncertainty
“The Switch, I don't know if it was luck, genius, or just what, but this was the first time they were the true underdogs.”
12 / belief
“I think if they get a bee in their bonnet about a new hardware idea that they think is groundbreaking and will enable a whole bunch of new game experiences, they're going to do that, and then they will figure out the business model implications later.”
13 / belief
“I think nothing has ever come out about this, but either, Disney would have had to decide, we don't want to be that in the video games business.”
14 / belief
“I think the thing that is a little scary, and we'll see how much this is imprinted on Nintendo, the Wii U debacle and when smartphones came out, really existentially challenged Nintendo for the first time ever.”
15 / belief
“I think that is actually a console games industry problem as a whole, not just Nintendo.”
16 / belief
“I think you could maybe argue that none of the console players have this anymore, at least not in the same way that the NES did.”
17 / belief
“I think no matter how bad this company does, the state would nationalize it before whatever gets sold to a foreign buyer.”
18 / belief
“Matthew Ball points out that the 1993—I think that's when it was—movie was so bad that it set the whole industry back by a decade for licensing video game IP for movies.”
19 / belief
“I think the mobile games strategy within Nintendo is don't lose money, but extend the IP.”
20 / uncertainty
“I don't know if Nintendo thought about this consciously, but the Gameboy and the DS were hyper serving two jobs to be done.”
21 / belief
“I think when—I can't remember what year it was—the Japanese prime minister came out of a tube, one of the Mario green sewer tubes.”
22 / belief
“I suspect The Pokemon Company made and continues to make a bunch of money from Pokemon GO, not quite as much as Niantic.”
23 / belief
“If you could go back a priori and say, Apple, you can have a much more closed down App Store that looks a lot more like Nintendo Switch online or you can have what it is today, I think maybe they wish they could have gone the Nintendo route.”
24 / belief
“Finally, I think there is another element that we really got to give Nintendo credit for with the Switch that I and very few other people saw the potential in when they announced it, which is that the use case that they marketed, the primary use case of seamless playing between on-the-go and at home is actually pretty compelling.”
25 / belief
“I think that is what is clearly different about Nintendo now than the past 20 years, which is they're no longer stupid.”
26 / belief
“I think that's the framing that you have to go into when you think about what their next move should be.”
27 / belief
“I drove to a Target and got the last one in person. I think there are still some games going on over there for limiting supply.”
28 / uncertainty
“I haven't played Breath of the Wild yet. I don't know what I'm waiting for, but I don't know.”
29 / belief
“I think that tells you a ton about the potential demand for on-the-go video entertainment in the 1980s.”
30 / belief
“Ever since I first read the quote when we were first starting researching three months ago, it is something I think about a lot for Acquired episodes.”
31 / belief
“I was laughing as you were saying all that about image of Nintendo is this friendly, cuddly company. I think we debunked that in part one pretty well.”
32 / belief
“I think the right way to think about it is Creatures Inc is the publisher and Game Freak is the developer.”
33 / belief
“I think one of the things that this episode has really crystallized for me, though, is that it's wrong to think about gaming as one market because it's not.”
34 / observation
“All of a sudden, they're bleeding cash. It gets doubly bad because the only way out of this for them if they're going to keep their hardware strategy is to rush out a new console, which means they have to invest capital in R&D and in marketing for launching a new console.”
35 / belief
“I think the Switch and Nintendo is counter-positioned against the smartphone gaming market right now, in particular, because of this quality concept.”
36 / belief
“Also a human girlfriend that was not wearing much clothing, I think, originally.”
37 / belief
“Also, we would be remiss, I think, if we didn't point out too that all this was happening during the incredibly ugly and sad era of Japan bashing in the US that we talked about a little bit on the Sony episode.”
38 / commitment
“I think that is where the betting line is, but we will discuss. On the back of all this, Nintendo revenue just explodes from less than $5 billion at the end of the Wii U era, immediately in the next year to $10 billion after the switch launches, then $12 billion up to $16 billion during 2021 in the pandemic.”
39 / commitment
“Somebody who could have had that same opinion, then got in the way of Sega, and today we will be talking to you about the Xbox or some other episode.”
40 / commitment
“Exactly. We will get to that. It doesn't have Sonic in the US, either. Even if you think you know the history of the console wars and the Genesis in America, or you lived it as I did, I didn't remember this exactly as it happened.”
41 / evaluation
“Once they start marketing the retina display, it doesn't matter if their competitors have something that's just as many pixels per inch.”
42 / belief
“The Game & Watch actually sold a ton of units. I think 43 million units got sold before its end of life.”
43 / belief
“I was five years old when it came out, so I was exactly in the target kid demographic. I think my dad, I was talking with him about this this weekend.”
44 / uncertainty
“I don't know for sure the breakouts, but I believe a large portion, if not maybe even the majority of that merch segment is the trading card game all the way back to Hanafuda cards and Nintendo.”
45 / evaluation
“To the other side of how are they allowed to screw up so badly in the home side, I don't want to say it doesn't matter, but it doesn't matter.”
46 / belief
“I think the way they basically operate is as if they're a studio of Nintendo at this point.”
47 / belief
“The N64 (I think) does deserve credit, particularly Mario 64. That was the first game and game system that showed how to do 3D games.”
48 / commitment
“The killer app, especially in the US driving sales, is not a kid's game, but Tetris. We won't tell the whole story.”
49 / belief
“We got to cover TI at some point in the future. I think that was on our voting for LPs for the next potential episode.”
50 / belief
“Back to what I was just saying, on the jobs to be done framework, I think a lot of people that are playing those games, that game is accomplishing a job to be done for them.”
51 / observation
“A story for another day. But for our purposes here in the Nintendo story, the point is that Nintendo has now fallen, and they've fallen pretty hard.”
52 / observation
“The revenue per user per day, if you're really good in this thing, it's 20¢–40¢. That's the way to think about the monetization potential.”
53 / belief
“Wow, I didn't realize because these days, the Xbox and the PlayStation versions are, I think, equivalent.”
54 / belief
“I think we could maybe give some leeway to Nintendo here. This was all happening for the first time.”
55 / belief
“You do hit some point, I think around 64-bit graphics, where more bits is no longer equals more fun.”
56 / belief
“I totally believe that because, obviously, as we see here now in the mid-2020s, video game IP is fantastic for movies and TV shows. But it was because of that movie (I think) in large part that people shied away from it.”
57 / belief
“The only reason I'm not is because I think there might be a Switch 2 coming soon.”
58 / uncertainty
“Nintendo of America, in their tradition as we talked about in part one, just have the most amazing advertising campaigns around the launch of the Gameboy at Father's Day. I don't know if it was 1990 or 1989.”
59 / belief
“While this is all happening, Gunpei, who was not involved with the development of the NES, goes over to Yamauchi and says, hey, I think we can basically combine the NES and this old Game & Watch technology and make a similarly awesome, portable cartridge-based console.”
60 / belief
“Even though they took that loss on the whole generation, I think that's hardware and software included.”
61 / belief
“What's interesting is I think the stock does drop back a little bit when they issued that press release, but not that much.”
62 / uncertainty
“I also agree that by doing this Nintendo shot themselves in the foot, but I don't know that you can blame them necessarily.”
63 / evaluation
“Nobody would mistake this for an arcade quality port of Donkey Kong, but it doesn't matter.”
64 / belief
“There's a legendary story, which maybe apocryphal and after some more research, I think, actually is apocryphal, but the spirit of it is absolutely on point.”
65 / recommendation
“Exactly. This is where we should talk a little bit about the different segments of games because it's starting to become important.”
66 / evaluation
“For this brief moment of time, the Genesis era, I think Sega probably has an even more impressive narrative and hero's journey with Tom Kalinske.”
67 / evaluation
“Which later got debunked because it turns out there were no global leaderboards.”
68 / evaluation
“They have a very particular way they love doing things, which I think was partially an anti piracy thing. They cared so much about stopping piracy that they were willing to hamstring developers into needing to use a much more constrained format in the cartridge than CDs because they thought, well, CDs are just going to get pirated, and we don't have as many mechanisms to prevent that.”
69 / evaluation
“Nintendo, we think of them as this very nice and shiny company making stuff for kids, but executing the steps they needed to take to obtain the license for Tetris is a wild story.”
70 / preference
“You're going to buy it once upfront because that's how we believe games should be bought, which, of course, is him saying, we're just not going to make any money on this, because you're not going to sell a $60, $70, $80 skew on the iPhone, you're going to sell a $5 skew on the iPhone.”
71 / prediction
“I do think we're in a very fun period here because we will get to learn what their strategy is (I think) in the next six months around the next generation console.”
72 / preference
“Yes. I think the reality is even more fine-grained than that. For example, I love the new Halo Infinite.”
73 / evaluation
“We talked about Pokemon on the NFL episode, where Pokemon is, I think in my opinion, wrongly listed as the highest grossing media franchise of all time because the NFL really should be a single media franchise and is bigger, but it doesn't matter.”
74 / evaluation
“I think the big question for Nintendo is, do they care about the strategic position, picking a lane, and deciding to be Microsoft be in this way with the subscription?”