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Acquired / episode intelligence

Nintendo's Origins

16 Mar 2023 56 published claims 2 attributable people

Speakers in the public record

Claim mix

belief 31evaluation 10uncertainty 6recommendation 2commitment 2observation 2prediction 2preference 1

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Every row below preserves an exact excerpt. Identified speakers are linked; unresolved voices are labeled and excluded from people counts.

Claim ledger

The useful parts, with receipts.

56 published records

02 / evaluation

Specifically, what was really valued in Silicon Valley and Technology Engineering at this time, was the ability to design systems with the highest amount of functionality with the fewest number of chips, because every chip that you put in there, added a whole lot of cost to the bill of materials.

“Specifically, what was really valued in Silicon Valley and Technology Engineering at this time, was the ability to design systems with the highest amount of functionality with the fewest number of chips, because every chip that you put in there, added a whole lot of cost to the bill of materials.”
Speaker
David Rosenthal
Publisher
Acquired

04 / belief

I think that net income was probably suppressed and artificially low, perhaps, in part because of all the cash sloshing around that they're using, but also all the international entities.

“I think that net income was probably suppressed and artificially low, perhaps, in part because of all the cash sloshing around that they're using, but also all the international entities.”
Speaker
David Rosenthal
Publisher
Acquired

13 / uncertainty

I don't know that that's branding, though. The definition of branding is if you receive two identical objects, and you're willing to pay more money to buy from the firm with branding power.

“I don't know that that's branding, though. The definition of branding is if you receive two identical objects, and you're willing to pay more money to buy from the firm with branding power.”
Speaker
Ben Gilbert
Publisher
Acquired

15 / belief

I think the scale economies when you define it, is that you can make a fixed cost investment that is more valuable to you than it is your competitors because you can spread that cost across more customers that can pay it back in a bigger way.

“I think the scale economies when you define it, is that you can make a fixed cost investment that is more valuable to you than it is your competitors because you can spread that cost across more customers that can pay it back in a bigger way.”
Speaker
Ben Gilbert
Publisher
Acquired

16 / belief

In this era, if I buy my kids a Nintendo system, I can be very sure that there's not going to be excessive blood and guts, there's not going to be sexual content, and there's not going to be profanity. I think that's definitely branding because the Genesis brand is against that.

“In this era, if I buy my kids a Nintendo system, I can be very sure that there's not going to be excessive blood and guts, there's not going to be sexual content, and there's not going to be profanity. I think that's definitely branding because the Genesis brand is against that.”
Speaker
David Rosenthal
Publisher
Acquired

18 / belief

Playing cards and card games had originally entered Japan from the West in the 1500s, but then they'd been banned for hundreds of years when Japan's rulers followed a strict isolationist policy and basically kicked all Western influence out of the country. I think I knew this, but I'd forgotten till doing the research.

“Playing cards and card games had originally entered Japan from the West in the 1500s, but then they'd been banned for hundreds of years when Japan's rulers followed a strict isolationist policy and basically kicked all Western influence out of the country. I think I knew this, but I'd forgotten till doing the research.”
Speaker
David Rosenthal
Publisher
Acquired

19 / belief

I think that's something they've woken up to with the Switch—again, foreshadowing here—to the extent where the next big console that Nintendo comes out with, is a Switch and is super Switch compatible, then they actually start entering the scale economies game, where they can make the biggest, best piece of hardware if they can get more people paying a subscription.

“I think that's something they've woken up to with the Switch—again, foreshadowing here—to the extent where the next big console that Nintendo comes out with, is a Switch and is super Switch compatible, then they actually start entering the scale economies game, where they can make the biggest, best piece of hardware if they can get more people paying a subscription.”
Speaker
Ben Gilbert
Publisher
Acquired

23 / belief

I think so, too. We talked about 1983 being a really crazy year for gaming. There was a company started in 1983 that was supposed to be a gaming company, that became very large, that was not a gaming company.

“I think so, too. We talked about 1983 being a really crazy year for gaming. There was a company started in 1983 that was supposed to be a gaming company, that became very large, that was not a gaming company.”
Speaker
Ben Gilbert
Publisher
Acquired

24 / uncertainty

I don't know 100% for sure, but I think Arakawa was like, yo, the reason I don't want to launch now is now is not the time to launch this in America, I can see what's going to happen here, so maybe it wouldn't have.

“I don't know 100% for sure, but I think Arakawa was like, yo, the reason I don't want to launch now is now is not the time to launch this in America, I can see what's going to happen here, so maybe it wouldn't have.”
Speaker
David Rosenthal
Publisher
Acquired

39 / belief

I think you're onto something that these are linked because it's all about the hardware R&D cycle, because you have to invest an enormous fixed cost of both money for everybody now, but at first, for Nintendo's time, in developing a superior hardware platform.

“I think you're onto something that these are linked because it's all about the hardware R&D cycle, because you have to invest an enormous fixed cost of both money for everybody now, but at first, for Nintendo's time, in developing a superior hardware platform.”
Speaker
David Rosenthal
Publisher
Acquired

43 / belief

I think there's this really weird dynamic with Nintendo, which is why I'm so happy we're doing this episode, that it's just overlooked and underappreciated as a business story, partially for the reasons you're saying.

“I think there's this really weird dynamic with Nintendo, which is why I'm so happy we're doing this episode, that it's just overlooked and underappreciated as a business story, partially for the reasons you're saying.”
Speaker
David Rosenthal
Publisher
Acquired

48 / evaluation

The third thing that they build into the Nintendo of America licensing program, your games that you publish on the NES have to be exclusive to the NES for at least two years, which doesn't matter right now because there's no viable competition, but will become very important very soon.

“The third thing that they build into the Nintendo of America licensing program, your games that you publish on the NES have to be exclusive to the NES for at least two years, which doesn't matter right now because there's no viable competition, but will become very important very soon.”
Speaker
David Rosenthal
Publisher
Acquired

50 / evaluation

The thing that we realized and Ben and I were texting about this as we were doing the research, all these books either focus on the Nintendo Japan story or the Nintendo America story, or the video games in America story or the video games in Japan story, and they keep them separate.

“The thing that we realized and Ben and I were texting about this as we were doing the research, all these books either focus on the Nintendo Japan story or the Nintendo America story, or the video games in America story or the video games in Japan story, and they keep them separate.”
Speaker
David Rosenthal
Publisher
Acquired

51 / evaluation

What the team that Miyamoto is leading is saying, we are on a quest to be inspired, find fun, and then we will build exactly the right window dressing around that fun, that real kernel, that core mechanic that we love, and no more.

“What the team that Miyamoto is leading is saying, we are on a quest to be inspired, find fun, and then we will build exactly the right window dressing around that fun, that real kernel, that core mechanic that we love, and no more.”
Speaker
Ben Gilbert
Publisher
Acquired

54 / evaluation

Even though you set up everything to be in-house with Nintendo, set up this whole Nintendo of America, the distribution arm, we went through all this, you proved yourself with Donkey Kong, even though I saved you, but I wanted to sell to Taito and you said that was wrong, I want to get this in the US so badly, I'm going to go around you.

“Even though you set up everything to be in-house with Nintendo, set up this whole Nintendo of America, the distribution arm, we went through all this, you proved yourself with Donkey Kong, even though I saved you, but I wanted to sell to Taito and you said that was wrong, I want to get this in the US so badly, I'm going to go around you.”
Speaker
David Rosenthal
Publisher
Acquired
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