Evidence receipt / belief
Published · transcript-backedDavid Rosenthal: belief
7 Mar 2022 Acquired SONY
“Then also, they were just like, look, we need you, developers. Trip talked about this I think a bunch on our episode with him.”
Source trail
Everything needed to verify it.
- Speaker
- David Rosenthal
- Attribution
- Verified speaker
- Claim type
- belief
- Recorded
- 7 Mar 2022
- Publisher
- Acquired
- Episode
- SONY
Transcript context
…How did they do that? There are a couple of ways. It takes them a while. The early pitch is a few things, (1) we're going to use CDs as the medium, so you can actually make the games that you want to instead of being limited to the cartridge format. (2) We've talked about this in a few other episodes in the past. Nintendo, they had this relationship with Silicon Graphics. You needed industrial workstations to develop games for Nintendo. You couldn't just use PCs. You had to have really invested in a big chunk of hardware to build Nintendo games. For the PlayStation, it was all based on PC, so you could develop PlayStation games on PC. That massively opened the market. Then also, they were just like, look, we need you, developers. Trip talked about this I think a bunch on our episode with him. Nintendo was terrible to third-party devs. We have Mario, we have Zelda. We're the biggest investment studio on the Nintendo platform, so we don't need you.…
Stored transcript either side of the excerpt. The highlighted words are the published quote; the surrounding text is unedited source, never generated.