Evidence receipt / evaluation
Published · transcript-backedBen Gilbert: evaluation
26 Apr 2023 Acquired Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming
“I asked these questions because my skepticism has come from all these egalitarian notions of, in the Web2 world, it's awful, because you have to pay the gaming company for the items.”
Source trail
Everything needed to verify it.
- Speaker
- Ben Gilbert
- Attribution
- Verified speaker
- Claim type
- evaluation
- Recorded
- 26 Apr 2023
- Publisher
- Acquired
Transcript context
…Exactly. Yeah, it is a perfect application. There's a real question of, is this game still a viable game that people want to play in 2023? That's maybe a different question, but is the perfect vehicle for Web3. I asked these questions because my skepticism has come from all these egalitarian notions of, in the Web2 world, it's awful, because you have to pay the gaming company for the items. But in Web3, you can actually own your own loot, then you can trade that around, and not everyone has to go back to the store to buy the thing, you can buy it peer to peer. In my head, I'm always like, that sounds nice, but why would a gaming company ever enable peer to peer sales when their whole business model is having them buy the goods from you? Because they can hopefully increase the size of the pie, incentivize you to trade at a much greater volume, and harvest transaction costs. Look at Roblox. Roblox doesn't have a Web3 component, or at least not yet. But man, it's got a very viable peer to peer economy in it. Roblox is the most highly taxed app store on earth because you get paid as a developer in Roblox.…
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