Evidence receipt / belief
Published · transcript-backedBen Gilbert: belief
10 Dec 2020 Acquired DoorDash
“If you're new to the show, carve outs are basically where we throw in things we're watching, things we're paying attention to, things we're reading that have nothing to do with the show but we think are interesting to put on your radar.”
Source trail
Everything needed to verify it.
- Speaker
- Ben Gilbert
- Attribution
- Verified speaker
- Claim type
- belief
- Recorded
- 10 Dec 2020
- Publisher
- Acquired
- Episode
- DoorDash
Transcript context
…Indeed. I know we've gone longer than any other Acquired episode in history but I do think we should do carve outs. I think we haven't done them in a while and they're fun. I'm curious. David, what do you get on docket? If you're new to the show, carve outs are basically where we throw in things we're watching, things we're paying attention to, things we're reading that have nothing to do with the show but we think are interesting to put on your radar. I'm so excited we're doing this, too. It's been a long time. I thought about all the important erudite stuff I could put in here. I was like you know what? It's mid-December. We're heading into the holidays. It's been a rough year. My carve out that I've been getting a lot of fun and joy out of is the game Hades on the Switch. I think it's on PC Switch, might be on PlayStation and Xbox, too. It's made by the guys who made Bastion and Transistor, if you ever played those games. Indie game developer but just super high quality, really well-done. This game is so much fun, you play, you're the son of Hades, the god of the underworld and you're trying to escape Hades. All the other Olympian gods help you escape and it's you trying to do these escape runs and then you die, you never make it, and so you're like over and over. It's so well done, so fun, great time suck but you feel you're progressing. You get that sense of accomplishment like I didn't just throw hours down the drain. I actually built my skills like what Rahul was talking about in game design. You're building towards the sense of mastery. You have this account you're getting. Whatever it is, it's got that magic that I just feel it's like worthwhile investment.…
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