Evidence receipt / evaluation
Published · transcript-backedBen Gilbert: evaluation
2 Sept 2020 Acquired Epic Games
“You probably know of them since Fortnite is an absolute international phenomenon, the most played game in the world, and for parents out there—the way Gen Z hangs out with each other, or because they are currently the most credible threat to the world’s largest company—Apple.”
Source trail
Everything needed to verify it.
- Speaker
- Ben Gilbert
- Attribution
- Verified speaker
- Claim type
- evaluation
- Recorded
- 2 Sept 2020
- Publisher
- Acquired
- Episode
- Epic Games
Transcript context
…The Zoom cooler. The Zoom cooler, exactly. Today, we will explore what happens when an idealist has full control over a product with perfect global product-market fit, unbelievable economics, and has the leverage to shape the world to his idealistic will, even (potentially) at the expense of his own business. Today we talk about Epic Games, makers of Fortnite, and the Unreal game engine. You probably know of them since Fortnite is an absolute international phenomenon, the most played game in the world, and for parents out there—the way Gen Z hangs out with each other, or because they are currently the most credible threat to the world’s largest company—Apple. Not to mention, of course, the incredible amount of attention Fortnite consumes is a threat to Facebook’s advertising business model. Netflix cites it to its investors as the number threat. Epic is the primary US ally of the quiet Chinese giant, Tencent. But their ambitions expand far beyond any of this, and we can’t wait to bring you the full story today. For the bootstrappers out there, this may just be the most successful bootstrapping story of all time. Going 22 years from founding before rising a dime of investment, so strap in. Incredible. Cannot wait to dive into this one.…
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