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Scott Wu: evaluation

4 May 2025 Lenny's Podcast Inside Devin: The world’s first autonomous AI engineer that's set to write 50% of its company’s code by end of year | Scott Wu (CEO and co-founder of Cognition)

“I think what does exist is stickiness, which I would kind of define as once you have a product experience that you really like, are you excited to keep using that experience or is there an effect where it is just as easy from now on to just switch on to a new one and learn a new one and so on.”

— Scott Wu

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Speaker
Scott Wu
Attribution
Verified speaker
Claim type
evaluation
Recorded
4 May 2025
Publisher
Lenny's Podcast

Transcript context

…Along these lines, a big question everyone always has in AI's moats and defensibility, it's a question I've been asking every founder that comes on. How do you just think about how to build a moat in this space when it's so much easier to build and so much is built on these models that are themselves advancing so quickly? I'd give one slight tweak on that, which is I think it's often less about moats and more about stickiness. And what I mean by that is moats are in some sense, typically what folks mean by moats is something that means that a competitor couldn't even enter the market. And I agree that at a high level, a lot of different folks at different layers of the AI spectrum, the foundation labs or the application layer or so on, I don't think there's any kind of hard barrier that would prevent others from entering. I think what does exist is stickiness, which I would kind of define as once you have a product experience that you really like, are you excited to keep using that experience or is there an effect where it is just as easy from now on to just switch on to a new one and learn a new one and so on. And I think from that perspective, I think there's a few things that are really great about coding agents in particular. One I would say is there is a lot of just inherent stickiness and learning and buildup over time, which is that as you use Devin and as your whole team uses Devin, it's the same thing with an engineer. If you're joining on day one versus you've been at the company for five years, you wrote half the code yourself, you've touched every file you've built every single piece, you know all the engineers. And so similarly, it's like Devin will really learn and build its representation of your code base and of your stack and of your process over time and will be able to do a lot more with that. And then the other piece of it, which I think is really exciting I'd say is there really is a lot to do of what I would call a multiplayer aspect of code, which if you think about it, is how a lot of things get done in the real world, certainly. And so it's one thing to have your own experience, which you use yourself as just an engineer, but for example, ourselves, we see this all the time where some engineers are working with Devin and teaching Devin things and as I mentioned, folks will have Devin on board their new engineers and kind of convey that knowledge to them. Or similarly, it's like I'll start a session with Devin in Slack and I'll say, "Hey, it'd be cool if we could do this thing." And some other engineer will chime in and say, "Oh, by the way, the reason we did it initially was X and Y." And so Devin, just make sure when you do this change that you still support that workflow. And Devin will say, "Okay, sounds great." Or Devin will make a PR, I'll be working with Devin, we'll make pull requests and GitHub and somebody else will be reviewing that PR or give some comments and Devin will work on that too. You'll be in linear. So all these kind of spaces, it really does just kind of set up for an experience basically where Devin can just grow in the value that it can provide for your whole work over time. And so I think from that perspective, if anything, we want there to be a lot of innovation and a lot of new products and so on. ust grow in the value that it can provide for your whole work over time. And so I think from that perspective, if anything, we want there to be a lot of innovation and a lot of new products and so on. I don't think that the goal is to try to lock other people out of building. There's a lot of stuff to build, and I think there's going to be a lot of different experiences. I think from our perspective, what we think about is more like how can we make Devin more and more and more useful as you're using it more?…

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