High Signal Podcasts Evidence ledger
Method
Browse
← Back to evidence

Evidence receipt / belief

Published · transcript-backed

Lex Fridman: belief

30 Apr 2025 Lex Fridman Podcast #467 – Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming

“I think Red Dead is a great example, but to do Red Dead Redemption in a way where you can walk around with friends at a large scale.”

— Lex Fridman

Source trail

Everything needed to verify it.

Speaker
Lex Fridman
Attribution
Verified speaker
Claim type
belief
Recorded
30 Apr 2025
Publisher
Lex Fridman Podcast

Transcript context

…Yeah, civilization. It’s just mind-boggling that they’re building a game with that depth that can evolve so dependent on your actions. To do that, that scale of world, but to where you can step into it and be in it. I think Red Dead is a great example, but to do Red Dead Redemption in a way where you can walk around with friends at a large scale. And I guess what you have given so many years to is creating the tools that enable the artist to give that attention to detail that Red Dead does on several of the things. And once you do, there’s something magical about that. Once you give that attention to detail. I don’t know what it is, but the love of the artist comes through somehow and you can feel the care that they put into it. That’s right. The best games have a soul. You can really sense it. Like Call of Duty has a very different soul than Fortnite, and it just kind of exudes not only in what you see in the game, but also in how players interact with it and interact with each other online. That’s a really fascinating thing I wish would be studied more.…

Stored transcript either side of the excerpt. The highlighted words are the published quote; the surrounding text is unedited source, never generated.

Search evidence