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Speaker unverified: belief

26 Apr 2023 Acquired Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming

“By the way, I think even me at that time was telling people, that's probably not the wisest thing, especially when you think about that it's not even a forever game.”

— Speaker unverified

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Speaker
Speaker unverified
Attribution
Not verified from this transcript
Claim type
belief
Recorded
26 Apr 2023
Publisher
Acquired

Transcript context

…This is the Overwatch League. Indeed, yes. By the way, I think even me at that time was telling people, that's probably not the wisest thing, especially when you think about that it's not even a forever game. That was a game that's a $60 packaged good. That's trying to be an eSport. My brain just broke at that moment. I'm like, okay, at least let's think about the incentives here of how we're going to align this. It's a completely different business model and game overall. At least in League of Legends, the incentive is still to keep this game alive hopefully forever, and that could accrue differently than something like an Overwatch League. We were talking a minute ago about gaming in many corners of the internet and investing. There are things that have lots of usage, but have not attracted a lot of capital, attention, or care. Perhaps we could talk about the opposite of that with Web3 and crypto over the past few years, specifically Web3 and crypto gaming. You end game craft, to my mind, on a hopeful note about that. Would you agree? How are you feeling about it?…

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