Evidence receipt / belief
Published · transcript-backedSpeaker unverified: belief
26 Apr 2023 Acquired Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming
“There's a little bit of, how do you even frame what is gaming? I think for us, a lot of the podcast was walking through how that has evolved.”
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Everything needed to verify it.
- Speaker
- Speaker unverified
- Attribution
- Not verified from this transcript
- Claim type
- belief
- Recorded
- 26 Apr 2023
- Publisher
- Acquired
Transcript context
…I'm sure they don't. When we talk about the games industry, it's so all encompassing at this point that it does include the Candy Crush, but also includes consoles and the hardcore PC games. There's a little bit of, how do you even frame what is gaming? I think for us, a lot of the podcast was walking through how that has evolved. When I did my second startup, JAMDAT, which ultimately was the successful one, the one that went public, we would be on the road, me and Michael Marchetti, my chief financial officer. We checked into a hotel, and they asked for a business card. We'd hand him the business card and they'd go, oh, I'm playing your bowling game. It was literally late night people on the desk at a hotel or train operators. We would just meet these random people all over the place. A little girl sat down on a barge in Hawaii next to me, whipped out a phone, and started playing one of my games. That was when I really understood the ubiquity of gaming in that human sense that you described. We're going back and forth before recording here on big takeaways from Gamecraft, and this is one of them. This feels like a huge beat to me. What are some of the other big beats for those who haven't listened yet?…
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