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Published · transcript-backed

Mark Zuckerberg: belief

28 Sept 2023 Lex Fridman Podcast #398 – Mark Zuckerberg: First Interview in the Metaverse

“In a lot of game environments, this could be fine, but games tend to have their own style where you almost want to fit more with the aesthetic style of the game. But I think for doing meetings, one of the things that we get a lot of feedback on Workrooms where people are pretty blown away by the experience and this feeling that you can be remote but feel like you’re physically there around a table with people, but then we get some feedback that people have a hard time with the fact that the avatars are so expressive and don’t feel as realistic in that environment.”

— Mark Zuckerberg

Source trail

Everything needed to verify it.

Speaker
Mark Zuckerberg
Attribution
Verified speaker
Claim type
belief
Recorded
28 Sept 2023
Publisher
Lex Fridman Podcast

Transcript context

…Yeah, I’m curious to see if people could see that my heart is actually beating fast now. This is super interesting that such intimacy of conversation could be achieved remotely. I don’t do remote podcasts for this reason, and this breaks all of that. This feels like just an incredible transition to something else, the different communication. It breaks all barriers, like geographic physical barriers. You mentioned, do you have a sense of timeline in terms of how many difficult things have to be solved to make this more accessible to like scanning with a smartphone? Yeah. I think we’ll probably roll this out progressively over time. So it’s not going to be like we roll it out and one day everyone has a Kodak Avatar. We want to get more people scanned and into the system, and then we want to start integrating it into each one of our apps, making it so that I think that for a lot of the work style things, productivity, I think that this is going to make a ton of sense. In a lot of game environments, this could be fine, but games tend to have their own style where you almost want to fit more with the aesthetic style of the game. But I think for doing meetings, one of the things that we get a lot of feedback on Workrooms where people are pretty blown away by the experience and this feeling that you can be remote but feel like you’re physically there around a table with people, but then we get some feedback that people have a hard time with the fact that the avatars are so expressive and don’t feel as realistic in that environment. So I think something like this could make a very big difference for those remote meetings. And especially with Quest Three coming out, which is going to be the first mainstream mixed reality product where you’re really taking digital expressions of either a person or objects and overlaying them on the physical world, I think the ability to do remote meetings and things like that where you’re just remote hang sessions with friends, I think that that’s going to be very exciting. So rolling it out over the next few years, it’s not ready to be a mainstream product yet, but we we’ll keep tuning it and keep getting more scans in there and rolling it out and into more of the features. But, yeah, definitely in the next few years you’ll be seeing a bunch more experiences like this. Yeah, I would love to see some celebrities scanned and some non-celebrities and just more people to experience this. I would love to see that. My mind blown. I’m literally at a loss for words because it’s very difficult to just convey how incredible this is, how I feel the emotion, how I feel the presence, how I feel the subtleties of the emotion in terms of work meetings or in terms of podcasts. This is awesome. I don’t even need your arms or legs.…

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