Evidence receipt / preference
Published · transcript-backedDavid Rosenthal: preference
25 Jun 2019 Acquired The Slack DPO
“Wouldn’t it be cool if we made a game where people could socialize and interact with each other and build these types of relationships just online in a browser through a more rich experience than these groups, bulletin boards, and things that people are using.”
Source trail
Everything needed to verify it.
- Speaker
- David Rosenthal
- Attribution
- Verified speaker
- Claim type
- preference
- Recorded
- 25 Jun 2019
- Publisher
- Acquired
- Episode
- The Slack DPO
Transcript context
…The whole internet gets together in one place. It’s almost like a commune, one might way, an internet commune. This is now 2002, it is nuclear wasteland in tech and the internet from a business perspective, but the four of these folks, they’re really inspired by these relationships they’ve built online, the power that they’re seeing still exist in the internet. They decide, “We can use web browser technology to create something pretty cool. Wouldn’t it be cool if we made a game where people could socialize and interact with each other and build these types of relationships just online in a browser through a more rich experience than these groups, bulletin boards, and things that people are using. ” Of course that would be very cool. Listeners, just think back to yourselves about websites you were using in 2002, web technology that was available in 2002, and then even think today how difficult it would be to implement a massive multiplayer online game using the web today. David, I suspect that that was quite a trying undertaking.…
Stored transcript either side of the excerpt. The highlighted words are the published quote; the surrounding text is unedited source, never generated.