High Signal Podcasts Evidence ledger
Method
Browse
← Back to evidence

Evidence receipt / belief

Published · transcript-backed

Speaker unverified: belief

26 Apr 2023 Acquired Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming

“Number two, I think, is quality assurance and balancing because we can now train an AI to play these things.”

— Speaker unverified

Source trail

Everything needed to verify it.

Speaker
Speaker unverified
Attribution
Not verified from this transcript
Claim type
belief
Recorded
26 Apr 2023
Publisher
Acquired

Transcript context

…Every event themes these things for Halloween, Christmas, and New Year's. Hopefully, you guys played Breath of the Wild, absolutely magnificent. It is a magnificent achievement. When you're playing it, think about what it took to make it. Every one of those characters, the dialogue, all of that stuff. I think it's not going to replace the need to design those things, but it may replace the need to hire an artist to go and bang out 30 different variations of a chair, for example. Art pipeline feels like a no brainer. That's the lowest hanging fruit, I think. Right now, we're in the 2D phase of that. Will we have a 3D phase? Yes. Absolutely. For sure, you will. Number two, I think, is quality assurance and balancing because we can now train an AI to play these things. We were talking to a senior executive who has done so. It reported back that the AI can now describe an activity as fun. That has been a hot topic of debate in the video games industry forever to define fun. Even AI who can tell us if something is fun or not, when I don't think there is a consensus view on what fun means.…

Stored transcript either side of the excerpt. The highlighted words are the published quote; the surrounding text is unedited source, never generated.

Search evidence