Evidence receipt / evaluation
Published · transcript-backedDavid Rosenthal: evaluation
18 Apr 2023 Acquired Short: The Death of Sega
“The arcade industry is lost to history now because, basically, it doesn't exist anymore, but it was bigger than the home console industry.”
Source trail
Everything needed to verify it.
- Speaker
- David Rosenthal
- Attribution
- Verified speaker
- Claim type
- evaluation
- Recorded
- 18 Apr 2023
- Publisher
- Acquired
- Episode
- Short: The Death of Sega
Transcript context
…Totally. It started as service games back in the 40s, 50s, this merger of arcade game makers and arcade distributors. You even had the story that you were telling. I think we actually cut this from the Nintendo episode for a time. But on Periscope, the very innovative Sega game, they standardized the unit of the quarter as what you pay for an arcade video game session. Yeah. The arcade industry is lost to history now because, basically, it doesn't exist anymore, but it was bigger than the home console industry. Nobody was bigger in the arcade industry than Sega. They were the OGs. They literally standardized the quarter, as you said. That game, Periscope, came out in the 60s. This is before video games. This is what was called an electromechanical game. There were mechanical elements to this cabinet of submarines and ships that moved around. They were plastic and cardboard, and then you fired the gun that had torpedoes that traveled on a light bulb path to hit the ships. It was pretty cool. It became so successful. Sega actually gets acquired in 1969. Yeah, I was shocked to see this in PitchBook. I scrolled all the way down like I normally do when I'm looking at private companies who raised money to see who their seed investors were. The first transaction for Sega is from 1969.…
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