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Published · transcript-backed

Lex Fridman: uncertainty

31 Oct 2025 Lex Fridman Podcast #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming

“I mean, the snowstorm that starts the game RDR2, I don’t remember the last time I’ve experienced anything like it, but you felt it. I don’t know how the hell you do that.”

— Lex Fridman

Source trail

Everything needed to verify it.

Speaker
Lex Fridman
Attribution
Verified speaker
Claim type
uncertainty
Recorded
31 Oct 2025
Publisher
Lex Fridman Podcast

Transcript context

…You know, we made a dusty game. Red Dead 1 is a super dusty game. You know, the problem with cowboys is that if you’ve tried to make a “Greatest Hits of the Cowboy” game, and then you’ve got to make a sequel, you’ve got to come up with different geography. So that’s why the game starts in the snow. So we wanted a game that had snow and mud, because those were things you hadn’t really seen in Red Dead 1. And then the challenge is how do you make mud good in a game? And the guys did an amazing job. I mean, the snowstorm that starts the game RDR2, I don’t remember the last time I’ve experienced anything like it, but you felt it. I don’t know how the hell you do that. It’s not just graphics, it’s everything. Everything together. I suppose some of the dialogue is really important to that. Also the acting. They feel, they feel cold.…

Stored transcript either side of the excerpt. The highlighted words are the published quote; the surrounding text is unedited source, never generated.

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