Evidence receipt / evaluation
Published · transcript-backedFareed Mosavat: evaluation
23 Oct 2022 Lenny's Podcast How to build trust and grow as a product leader | Fareed Mosavat (Reforge, Slack, Instacart, Zynga, Pixar)
“We're trying to release a film every 18 months." So they really scaled up, and I had been studying computer graphics, and then I was an engineer focused on computer graphics and a little bit of research on that in college, was an intern there, and joined, and just got to see a fun growth period at that company, and really, I think in a lot of ways is the root of why I love doing product management because everything I worked on was at the intersections of interesting creative problems, interesting technical problems, and interesting storytelling problems.”
Source trail
Everything needed to verify it.
- Speaker
- Fareed Mosavat
- Attribution
- Verified speaker
- Claim type
- evaluation
- Recorded
- 23 Oct 2022
- Publisher
- Lenny's Podcast
Transcript context
…What? I did not know any of this. Yeah. Yeah. Basically, I started there right out of college. I was super interested in computer graphics. I'd actually been an intern there, was very lucky to be interested in that in the moment where they were really accelerating the growth of the company going from like the whole company is working on one film to like, "Okay. We're trying to release a film every 18 months." So they really scaled up, and I had been studying computer graphics, and then I was an engineer focused on computer graphics and a little bit of research on that in college, was an intern there, and joined, and just got to see a fun growth period at that company, and really, I think in a lot of ways is the root of why I love doing product management because everything I worked on was at the intersections of interesting creative problems, interesting technical problems, and interesting storytelling problems. So, in a lot of ways, it was like... I think if I connect the dots backwards to the Steve Jobsism is the beginning of how I got interested in solving high-level strategic problems across a bunch of different people doing different kinds of work and maybe how I got relatively good at it. It was because even as an engineer, I was sitting in the middle of those pieces, but I got bored, which sounds crazy, and decided to jump into a startup that nobody had ever heard of that had eight employees in 2006, and the rest is history from there. Yeah. I wasn't planning to talk about Pixar, but I am so curious. One more question there. What's something that you learned from Pixar that has informed the way that you build products or think about product or your career?…
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