Evidence receipt / disagreement
Published · transcript-backedShawn Wang: disagreement
28 Nov 2024 Latent Space The new Claude 3.5 Sonnet, Computer Use, and Building SOTA Agents — with Erik Schluntz, Anthropic
“I think we'll go into suite agent in a little bit, but I kind of reject the fact that, you know, you need to choose one prompt and like have your whole performance be predicated on that one prompt.”
Source trail
Everything needed to verify it.
- Speaker
- Shawn Wang
- Attribution
- Verified speaker
- Claim type
- disagreement
- Recorded
- 28 Nov 2024
- Publisher
- Latent Space
Transcript context
…But honestly, like that just comes as like people on the internet will do stuff like that. And like, dude, if you're talking to a friend and you ask them like to give you some example code, they would definitely do that. They're not going to reroll the whole thing. And so I think that's just a matter of like, you know, sometimes you actually do just, just want like the relevant changes. And so I think it's, this is something where a lot of times like, you know, the models aren't good at mind reading of like which one you want. So I think that like the more explicit you can be in prompting to say, Hey, you know, give me the entire thing, no, no elisions versus just give me the relevant changes. And that's something, you know, we want to make the models always better at following those kinds of instructions. I'll drop a couple of references here. We're recording this like a day after Dario, Lex Friedman just dropped his five hour pod with Dario and Amanda and the rest of the crew. And Dario actually made this interesting observation that like, we actually don't want, we complain about models being too chatty in text and then not chatty enough in code. And so like getting that right is kind of a awkward bar because, you know, you, you don't want it to yap in its responses, but then you also want it to be complete in, in code. And then sometimes it's not complete. Sometimes you just want it to diff, which is something that Enthopic has also released with a, you know, like the, the fast edit stuff that you guys did. And then the other thing I wanted to also double back on is the prompting stuff. You said, you said it was a small effect, but it was a noticeable effect in terms of like picking a prompt. I think we'll go into suite agent in a little bit, but I kind of reject the fact that, you know, you need to choose one prompt and like have your whole performance be predicated on that one prompt. I think something that Enthopic has done really well is meta prompting, prompting for a prompt. And so why can't you just develop a meta prompt for, for all the other prompts? And you know, if it's a simple task, make a simple prompt, if it's a hard task, make a hard prompt. Obviously I'm probably hand-waving a little bit, but I will definitely ask people to try the Enthopic Workbench meta prompting system if they haven't tried it yet. I went to the Build Day recently at Enthopic HQ, and it's the closest I've felt to an AGI, like learning how to operate itself that, yeah, it's, it's, it's really magical. Yeah, no, Claude is great at writing prompts for Claude.…
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