Evidence receipt / belief
Published · transcript-backedAlex Hardiman: belief
13 Nov 2022 Lenny's Podcast An inside look at how the New York Times builds product | Alex Hardiman (CPO at The New York Times)
“I want to start just by giving credit where credit's due, which is I think some of the most interesting and inventive and compelling formats, they actually do start off as one-off experiments that are spun up in the newsroom by embedded teams that we have within graphics, visual journalism, interactive news teams.”
Source trail
Everything needed to verify it.
- Speaker
- Alex Hardiman
- Attribution
- Verified speaker
- Claim type
- belief
- Recorded
- 13 Nov 2022
- Publisher
- Lenny's Podcast
Transcript context
…Awesome. On that info piece, that reminds me of something I definitely wanted to talk about, which is something New York Times is really known for is the visualizations and these immersive stories that you all put out. I'm so curious just how that gets done. I feel like if I was on a product team at a regular, like a big tech FAANG company, I'd be like, "Shit, all these ad hoc things I got to do for all these stories, such a pain in the butt." That's so important to the New York Times and the online experience. I'm curious just like what is it like to build these things, say the election widgets, and all of that stuff? Then, I don't know, I was just reading a story about climate change and it's this really beautiful immersive story of just what is happening with the world. There's a bunch of questions there, but I guess roughly just how does that get done, something like that? Well, first, thanks for saying that. I really appreciate it. I do think there's something really special about some of the ways that we marry the journalism and the presentation. I want to start just by giving credit where credit's due, which is I think some of the most interesting and inventive and compelling formats, they actually do start off as one-off experiments that are spun up in the newsroom by embedded teams that we have within graphics, visual journalism, interactive news teams. This is where we have editors, journalists, engineers, data scientists, designers, literally all hunkered down together focusing on how to make one story come to life in the best possible way. Who has the idea usually? Is it like the journalists working on that, they're like, "Hey, I think we should make something really great."…
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